Peningkatan Keterampilan Perancangan Video Pembelajaran Interaktif Menggunakan Edpuzzle: Pelatihan Terhadap Guru SMP Rama Sejahtera Makassar

Authors

  • Zulqifli Alqadri Universitas Negeri Makassar
  • Banu Kisworo Universitas Negeri Makassar
  • Yulianti Yusal Universitas Negeri Makassar
  • Putri Damayanti Universitas Negeri Makassar
  • Sahrani U Universitas Negeri Makassar

DOI:

https://doi.org/10.30762/akdimas.v3i2.7112

Keywords:

Edpuzzle, Digital competence, Teacher training, Interactive learning videos

Abstract

The community service activity aims to improve teachers skills in designing interactive learning videos using Edpuzzle as an effort to strengthen teachers digital competencies in the era of 21st century learning. The community service method used is Participation Action Research (PAR), which consists of problem identification, planning, implementation, and the stage of collecting data to evaluate the results of the activity. The training was conducted at Rama Sejahtera Junior High School, Makassar City, involving eleven teachers who were selected purposively based on their teaching experience and interest in developing digital learning media. Descriptive quantitative statistical analysis was conducted to measure the improvement in participants' abilities and their feedback on the activity. The results showed an N-Gain value of 0.501, which is in the moderate category, indicated a significant increase int teachers skills in designing interactive learning videos. The average participant feedback score reached 4.5 out of 5 (90%), with the highest aspects being the clarity of the material and the delivery of the resource persons. In addition, 82% of participants also succeeded in producing interactive Edpuzzle-based learning videos that met the eligibility criteria for use in classroom learning. These findings showed that practice-based training is effective in improving teachers technical skills and pedagogical understanding of the use of Edpuzzle as an innovative learning medium. This activity has succeeded in encouraging teachers to be more innovative in designing learning media that is more interactive and relevant to students' needs

Downloads

Download data is not yet available.

References

[1] P. R. Sailendra, M. Ulfah, E. Enawaty, D. Nina, and M. Nizam, “Interactive Video-Based Learning with Edpuzzle : A Tool for Understanding Intermolecular Forces,” vol. 13, no. 1, pp. 80–99, 2025.

[2] M. S. Tamami, T. Pendidikan, and E. Digital, “GURU MELALUI TEKNOLOGI PENDIDIKAN,” vol. 8, pp. 3899–3902, 2025.

[3] D. Mardhiyana, A. Setyarum, and A. Fitri, “Penggunaan Video Interaktif Edpuzzle dalam Pembelajaran Matematika dan Bahasa pada Era Merdeka Belajar di SMP Al Fusha Kedungwuni,” vol. 4, no. 4, pp. 1671–1679, 2022.

[4] U. De Cantabria and L. Mischel, “Edpuzzle for E-learning : A Study of Perceived Advantages and Limitations Carmen Alvarez-Alvarez,” vol. 20, no. 1, pp. 134–145, 2024.

[5] M. I. Lestari and S. Agustina, “Experiencing EdPuzzle-based Listening Activity : Do the EFL students feel satisfied ?,” vol. 7, no. 2, pp. 32–38, 2023.

[6] E. Philosophy, T. M. Sihombing, M. Rusdi, and U. Jambi, “Alacrity : Journal Of Education Development of Contextual-Based Interactive Learning Videos Assisted by Edpuzzle on Electrolyte and Non-Electrolyte Solution Materials,” vol. 5, no. 1, pp. 402–409, 2025.

[7] N. L. Qadriani, S. Hartati, A. Dewi, and J. Selatan, “Pemanfaatan Youtube dan Edpuzzle sebagai Media Pembelajaran Daring Berbasis Video Interaktif,” vol. 04, 2021.

[8] M. S. Hidayat and S. Makiyah, “Efektivitas Penggunaan Media Pembelajaran Edpuzzle Berbasis Video Terhadap Hasil Belajar Peserta Didik pada Materi Suhu dan Pemuaian,” vol. 7, no. 2, pp. 72–81, 2023.

[9] M. Fyfield, M. Henderson, and M. Phillips, “Improving instructional video design : A systematic review,” vol. 38, no. 3, pp. 155–183, 2022.

[10] R. R. Hake, “Interactive-Engagement Versus Traditional Methods : A Six-Thousand-Student Survey of Mechanics Test Data for Introductory Physics Courses Interactive-engagement versus traditional methods : A six-thousand-student survey of mechanics test data for introductory physics courses,” no. January 1998, 2014, doi: 10.1119/1.18809.

[11] S. F. Hamid and U. I. Syekh-yusuf, “STUDENTS ’ PERCEPTION OF USING EDPUZZLE IN LISTENING ASSESSMENT,” vol. 1, no. 1, pp. 15–24, 2022.

[12] S. Nurul and I. Jambi, “Ar-Fahruddin : Journal of Islamic Education Integrating Edpuzzle into Islamic Education : A Quantitative Analysis of Student Engagement and Learning Outcomes at,” vol. 2, no. 1, pp. 23–33, 2025.

[13] M. L. Outcomes, R. Firdaus, and S. Sutiarso, “Jurnal Teknologi Pendidikan : Jurnal Teknologi Pendidikan :,” vol. 8, no. 2, pp. 511–520, 2023.

Downloads

Published

28-11-2025

How to Cite

Alqadri, Z., Kisworo, B., Yusal, Y., Damayanti, P., & U, S. (2025). Peningkatan Keterampilan Perancangan Video Pembelajaran Interaktif Menggunakan Edpuzzle: Pelatihan Terhadap Guru SMP Rama Sejahtera Makassar . Aktualisasi Pengabdian Masyarakat , 3(2), 40–47. https://doi.org/10.30762/akdimas.v3i2.7112

Issue

Section

Articles